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Draws a 3D cross or axis vectors in an rgl scene.

Usage

cross3d(centre = rep(0, 3), scale = rep(1, 3), ...)

Arguments

centre

A scalar or vector of length 3, giving the centre of the 3D cross

scale

A scalar or vector of length 3, giving the lengths of the arms of the 3D cross

...

Other arguments, passed on to segments3d

Value

Used for its side-effect, but returns (invisibly) a 6 by 3 matrix containing the end-points of three axes, in pairs.

See also

Author

Michael Friendly