Draws nice 3D arrows with cone3ds at their tips.
Usage
arrows3d(
coords,
headlength = 0.035,
head = "end",
scale = NULL,
radius = NULL,
ref.length = NULL,
draw = TRUE,
...
)Arguments
- coords
A 2n x 3 matrix giving the start and end (x,y,z) coordinates of n arrows, in pairs. The first vector in each pair is taken as the starting coordinates of the arrow, the second as the end coordinates.
- headlength
Length of the arrow heads, in device units
- head
Position of the arrow head. Only
head="end"is presently implemented.- scale
Scale factor for base and tip of arrow head, a vector of length 3, giving relative scale factors for X, Y, Z
- radius
radius of the base of the arrow head
- ref.length
length of vector to be used to scale all of the arrow heads (permits drawing arrow heads of the same size as in a previous call); if
NULL, arrows are scaled relative to the longest vector- draw
if
TRUE(the default) draw the arrow(s)- ...
rgl arguments passed down to
segments3dandcone3d, for example,colandlwd
Details
This function is meant to be analogous to arrows, but for 3D plots using rgl.
headlength, scale and radius set the length, scale factor and base radius of the arrow head, a
3D cone. The units of these are all in terms of the ranges of the current rgl 3D scene.
See also
Other vector diagrams:
Proj(),
arc(),
circle3d(),
corner(),
plot.regvec3d(),
pointOnLine(),
regvec3d(),
vectors(),
vectors3d()
